neural net update


new neural network is in game!


you can now choose between a lightweight (3.5MB, should run on any GPU... I think) and heavy (50MB) model. The heavy one still causes performance hitches and is noticably undertrained (you'lll see some ugly artifacts), but you can already see how larger capacity increases the variety of faces that can be created. This is especially visible in hair colors, which now properly cover a wide range of greens, blues and pinku. Just like in my japanese animes!

also, an update was pushed out 2 weeks ago but I forgot to click publish on the devlog then, lol:

game has counterspells and sneedposting now!

๐Ÿ˜ญ has been changed slightly to remove the cards that scale with losing ๐Ÿง . felt clunky but maybe they'll come back when I think of how to make them better

๐Ÿ˜ is losing a mechanic that removed opponent's resource ๐Ÿ‘๏ธ. It was weird to track, because ๐Ÿ‘๏ธ is gained in realtime, and the functionality of preventing opponent from playing is achieved by counterspells

Files

new.zip 60 MB
Jul 13, 2021

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